AI Insights · Timothy · April 2024
Top 5 Zombie Games in Ukraine Q1 2024: Unified Platform Performance
Explore the performance of the top 5 zombie games in Ukraine for Q1 2024, including download trends, revenue, and active user metrics.
In the first quarter of 2024, the top 5 zombie games in Ukraine showed varied performance metrics across unified platforms. Data from Sensor Tower reveals intriguing trends in weekly downloads, revenue, and active users for these popular titles.
Last War:Survival from FirstFun saw a significant increase in weekly revenue, starting at $7K in early January and peaking at approximately $53K by the end of March. Weekly downloads exhibited a downward trend, starting at 31.5K in the first week of January and decreasing to 10K by the last week of March. The weekly active user count fluctuated, peaking at 57.4K in mid-January and ending the quarter at 45.7K.
Doomsday: Last Survivors from IGG.COM maintained a steady weekly revenue, ranging from $9.7K to $13.2K throughout the quarter. Weekly downloads showed a notable increase from 8.8K in early January to 16.8K by late February, before dropping to 8.3K by the end of March. Active users increased steadily, starting at 30.8K and peaking at 43.2K in early March.
Plants vs. Zombies™ from Electronic Arts had modest weekly revenue, fluctuating between $80 and $174. The game saw consistent weekly downloads, averaging around 10K throughout the quarter. Active users remained relatively stable, starting at 42.8K in early January and ending at 38.3K by the last week of March.
Zombie Catchers : Hunt & sell from Two Men and a Dog saw sporadic revenue, peaking at $546 in mid-March. Weekly downloads were variable, starting at 7.2K and peaking at 11.8K in early March. The active user base showed a rising trend, starting at 84.2K and reaching 93K by mid-March before dipping slightly to 85.3K by the end of the quarter.
Plants vs. Zombies™ 2 from PopCap demonstrated steady revenue, starting at $517 and peaking at $784 in late March. Weekly downloads remained stable, ranging from 5.3K to 7.4K. The game maintained a high number of active users, starting at 103.9K and ending the quarter at 94.9K.
For more detailed insights and data, visit Sensor Tower.